So much so that the console stumbles on more than one occasion, slows down, stops for a few seconds of loading: especially after the unpublished Fast Travels, which allow us to move between the districts of the city thanks to the Batwing. The Gotham in front of us is enormous, full of buildings, skyscrapers, factories: the Christmas decorations and the thin blanket of fresh snow settle on a city of almost embarrassing extension. Precisely on this point, the Warner Montreal team has worked extensively, greatly expanding the boundaries of the map.
Batman: Arkham Origins is, on the playful front, substantially identical to its direct predecessor, from which it not only inherits the alternation between fighting and stealth phases, but also the Free-Roaming system.